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The CodeKit License Agreement

By using CodeKit or purchasing a license for the app, you agree to these terms:

1. No Refunds Are Available

CodeKit has a 10-day free trial period so you can evaluate the app and decide if it's right for you before purchasing. I get charged fees if I issue refunds and people began abusing this to scam free copies of the app. As such, all sales are final.

2. License Only

You own a license to use the app, you do not own the app itself (source code, assembly, etc.)

3. License Fair Use

You may use a single-user CodeKit license on up to 3 Macs, provided that you are the sole user of each Mac. If other people use a Mac where you install CodeKit (such as a shared workstation), or other people use your license credentials to unlock a copy of CodeKit, you must either purchase a separate license for that person or add an additional user to your license for each person who will use your credentials.

4. License Abuse

I track license activations. If I find that your license has been used to unlock CodeKit too frequently or too many times, I reserve the right to terminate your license. If we ever get all lawyer-y in front of a guy in a ridiculous black robe, the terms "too frequently" and "too many times" mean more than 1.5 standard deviations above the average for all CodeKit licenses. I also reserve the right to terminate your license if you share it with other users (such as posting it on a torrent site, a forum, etc.), or if you attempt to hack my app or my website. If I terminate your license due to abuse, I will not refund your money.

5. License Duration

You will receive free updates to CodeKit for 13 months from the date you buy a license. After that, you will need to "renew" your license to install additional updates. When you renew your license, you will be able to install additional CodeKit updates for a period of your choosing. If you do not renew your license, you may install and run any version of CodeKit that was released before your license expired. I will not disable those older versions, although as technology progresses they may stop running on future releases of macOS.

6. Non-Transferable

Licenses are not transferable. You may not assign or give your license to anyone else. If you do, I may terminate your license and you will not be refunded.

7. Liability Release

You release me (Bryan D K Jones), my company (Incident 57, Inc), Matt Damon, and all of my employees, contractors, associates and friends from ALL liability for any damages CodeKit may cause. Whether it erases data, sets your Mac on fire, becomes sentient and eats your grandmother, or does ANYTHING else that causes harm to you or anyone associated with you, you agree that neither I, my company, nor anyone associated with me can be held liable, financially or otherwise. This waiver of liability also applies to your use of my website and all transactions with any server or service that I provide, either directly or indirectly. However, you may, at your option, hold any of my ex-girlfriends liable. You use the app at your own risk and you have been warned that it may cause damage.

8. No Warranty

There is no warranty, express or implied. I have no idea if CodeKit will work well for you or whether it's right for a particular purpose. That's why there is a free trial.

9. No Formal Support

If you have questions or problems using CodeKit, you are welcome to email me and I'll do my best to help you. However, there is no formal support program for the app. I do not promise that I will be able to assist you.

10. No Reverse Engineering

You agree not to disassemble CodeKit. Don't make me use 57 synonyms for "disassembly"; you know what it means. No hex-editing, cracking, etc.

11. Plain Language

The meaning of language in this agreement will be interpreted as an average, non-lawyer would interpret it. It does not matter what the definition of 'is' is.

12. Severability

If any part of this agreement is found to be unenforceable or invalid, that part shall be dropped and the remainder of the agreement will still apply.

13. Seriously

The fact that I have attempted to write a EULA that is mildly amusing does not make it less binding. You really do agree to these terms if you use CodeKit or buy a license.

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